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Supreme commander cheat engine4/17/2023 Later waves will include gunships that will target your shield generators. If your resources permit (don't forget to scavenge wreckage) build a few additional anti-air defences and shields. You won't build one but it saves having to replay this annoying mission. After that you can research land units, especially the Megalith for the secondary mission. Build a few point defence towers near your factories and build a few more Engineers to repair your buildings.įocus your research on improving your defences, getting a shield and then improve on the game and health of your turrets. For the first one or two waves you can go around repair the Mass Extractors and fight the waves but you should focus on building shield and anti-air add-ons on both your factories. As soon as the mission starts you want to group your forces in the corner of your base and protect your factories and the mission-crucial building. You will be assaulted from three directions and not have enough resources to even defend your initial base. I am not beating around the bush, this operation is hard. ↳ Field of Glory II: Medieval - Open Beta v.1.5.*** Spoiler - click to reveal *** Survive more attack waves after the download completes. ↳ Field of Glory II: Medieval Beta Archives.↳ Field of Glory II: Medieval - Frequently Asked Questions.↳ Field of Glory II: Medieval - Tournaments & Leagues.↳ Field of Glory II: Medieval - After Action Reports.↳ Field of Glory II: Medieval - Modding. ↳ Field of Glory II: Medieval - Scenario Design.↳ Field of Glory II: Medieval Tech Support.↳ Panzer Corps 2: Multiplayer & Tournaments.↳ Warhammer 40,000: Gladius - Relics of War: Suggestions.↳ Warhammer 40,000: Gladius - Relics of War: Modding.↳ Warhammer 40,000: Gladius - Relics of War: Tech Support.↳ Warhammer 40,000: Gladius - Relics of War.↳ Field of Glory II: Frequently Asked Questions.↳ Field of Glory II: The Divisional Championships.↳ Field of Glory II: Tournaments & Leagues.↳ Field of Glory II: After Action Reports.↳ Gettysburg: The Tide Turns - After Action Reports (AAR).↳ Gettysburg: The Tide Turns - Technical Support.↳ Slitherine/Matrix Press Event 2012 - The Home of Wargamers.R: Change hovered unit facing (left/right) Shift + Click (with unit selected): Move unit to new locationĬTRL + numpad number (with unit selected: Set AI team ĪLT + numpad number (with unit selected: Set AI team 10 + ĬTRL + click (with valid transport type selected): Assign transport to target unit on the mapĬTRL + T: toggle overlay image on/off (_template.jpg) Page Up/Down: Scrolls through units that still have movement or attack points leftį9: Take screenshot, saved in the game documents folder (PNG file format) Kill a unit with a single shot (used for scenario testing - applies to the AI as well unless turned off or the AI is disabled)įroBodine wrote:So, where might we find the cheat code list please, in case we are tempted to use them? Hotkeys Turns the UI display off or back on again (#videomode on means the UI display is off, and vice versa) Unlocks all purchased DLC scenarios for individual play, even if preceding missions in the campaign are not yet completed #gimmeall (works with the game's main menu screen in view may take a few seconds to complete) Unlocks the gorgeous commander Lieutenant Lena, who is not just eye candy (adds 100 shock capability to her assigned unit) With a unit in focus, adjust its strength to value X with a maximum of 20 (adjusted after current turn ends) X extra turns (added after current turn ends) + or - X income per turn (applies to all human-controlled factions) + or - X resources (applies to all human-controlled factions) +500 resources (applies to all human-controlled factions) Enter hashtag (#) followed by the cheat code. Press Shift + c to open the cheat code console.
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